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The more advanced a development is, the higher the costs associated with changes to the interface and interaction concept.
How does paper prototyping work?
In fact, however, so-called paper prototypes are often sufficient.
These prototypes are nothing more than a drawing – possibly even handwritten – on a sheet of paper that represents the core elements of the later user interface. In combination with the Wizard-of-Oz technique, it is even possible not only to check the arrangement of the elements and the understanding of naming, but even to optimize interaction processes.
Paper prototypes are the first and cheapest usability measure and should therefore be part of every development. Because of the low production costs and the low time required for creation, paper prototypes are also excellent for working out and comparing several concepts.
Paper Prototyping answers these questions
- Where should I arrange elements (e.g. buttons, menu, menu sub-items) in my interface?
- Which features do my users really need?
How should I name individual elements of my user interface (e.g. buttons, menu sub-items)? - What general usability problems does my product have?
- Where do problems (e.g. errors, waiting times, getting “lost”) occur when using my product?
- Does the design of my interface support the users in their tasks?
How does paper prototyping work with us?
Let us find out together whether paper prototyping is the right method for your problem and how a collaboration works in detail. You can find our contact details here.
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